WebJan 6, 2024 · 2 Answers Sorted by: 1 So, there's a couple of things here: 1) Arrays are 0 indexed. Your index % textures.Length will avoid an ArrayIndexOutOfBounds error, but you will constantly be confused why the first texture in your array is for mouse over when you told it to use the second (and vice versa). WebThis function will highlight the specified element in the specified window. If the element could not be found, the function returns false. If the element is inside a scrollview and is …
How can i highlight objects with the mouse when the mouse ... - Unity
WebOct 9, 2024 · If you select the Main Camera, you will note that already attached to it are the Post Process Layer and Post Process Volume components. These components allow us to make use of the post-processing stack. Assigned to the Profile field of the volume is a post-process profile, OutlinePostProfile.This will contain data that we will use to configure our … WebMay 24, 2024 · Three highlighting modes available to cover all your needs: 1. Hover Useful for highlighting objects under the mouse cursor. 2. Tween Useful to pay attention to a specific object (e.g. tutorial item). 3. Constant (with optional fade in/out) Can be used to constantly highlight objects (e.g. pickable items or currently selected objects). Tested on: to be earlier
Selecting Objects with Raycast - Unity Tutorial - YouTube
WebDec 7, 2013 · 1 I followed this tutorial on object selection. However, when I import my .obj assets and try to select/highlight them, it appears that the raycaster does not pick them up. Nothing happens when my mouse clicks on my .obj object. I added the necessary colliders (box collider even mesh collider) and nothing happens. What am I doing wrong? WebFeb 19, 2015 · Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. Products; Solutions; ... 2D object highlight. Hi! WebHighlight Plus is an All-In-One highlighting solution for any game object on the scene. With Highlight Plus, you can add outline, inner & outer glow, overlay, hit effect, and see-through effects to your 3D objects, making them more vivid and realistic. Highlight Plus has been designed with platform compatibility and performance in mind, as well ... tobee and catie